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Pannya UI Framework
Pannya is a UI framework inspired by Godot, osu! framework and Clay. It’s built around a scene graph: the UI is composed of nodes, where each node can have children and a parent.
Features:
- Retained layout and nodes
- Flexbox-like layout system
- Input manager with bubbling mouse/keyboard events
- Probably a very good performance
- LuaLS annotations
You can use retained nodes for layout and state, while still dropping into immediate mode just by doing everything inside the draw method. It’s actually pretty useful, even I do this sometimes.
You can find the code here
